This course consists of two parts. The first part involves reviewing each student's reel or portfolio and providing the necessary techniques to refine and polish their exercises. In the second half of the course, additional acting techniques are taught, and an additional sequence is animated based on each portfolio's needs. The professor will advise each student on the type of shot their portfolio needs to be well-balanced (Body mechanics, Acting, Acting with Body mechanics, action sequence, etc.). This course is very important because it will help unify all the animations created by the student so that their demo reel is suitable for the sector in which they wish to work: video games, animated series, animated films, etc.
Successful completion of Animation I, II, and III, with solid knowledge of animation principles, body mechanics, character acting, and 3D animation software (Maya). A previous portfolio or reel with animation exercises completed during the degree program is recommended.
- Review and analyze each student's current portfolio to identify the most suitable work for their final demo reel.
- Refine and polish the best animations created during the degree program, applying advanced detailing and finishing techniques.
- Create a new animation shot to balance and complement the portfolio according to each student's specific needs.
- Learn advanced techniques to add details to animations (hands, breathing, hair, eyes, etc.).
- Understand what to include and what to avoid in a professional animation portfolio.
- Prepare a final demo reel adapted to the animation sector in which the student wishes to work (video games, animated films, TV series, advertising).
- Learn how to present and promote professional work through social networks and digital platforms.
- Current portfolio review: selecting shots for the reel.
- Techniques for refining and polishing exercises.
- Giving personality and style in animation: external traits, backstory, style selection.
- Shot progression for visual narrative: composition, camera movement, types of shots.
- Advanced Spacing: techniques to improve spacing and make animation more believable.
- Advanced techniques for refining a shot: hands, breathing, hair, eyes.
- Animation production pipeline: animation process in studios.
- Tips for creating a solid demo reel: shot order, duration, presentation.
- Preparing the demo reel adapted to the sector.
- Creating a professional profile on social networks: website, Vimeo, YouTube, LinkedIn, Behance, Artstation.
- Individualized portfolio review for each student with personalized feedback from the professor.
- Theoretical classes with practical demonstrations by the professor on refining and polishing techniques.
- Analysis of audiovisual references and industry examples.
- Daily animation practice with continuous monitoring.
- Independent student work for developing the new shot and preparing the demo reel.
- Group feedback and constructive critique sessions among peers.
- Use of digital resources and online platforms for professional promotion.
Evaluation is based on the following weighted criteria:
- Refining previous exercises: 40%
- Creation of new shot: 40%
- Attitude and participation: 20%
- Total: 100%
Evaluation is continuous and carried out through partial submissions during the semester. Attendance and active participation in review and feedback sessions are required.
- Quality of refinement applied to previous exercises: improvement in details, polishing, error correction.
- Originality, creativity, and technical execution of the new animation shot.
- Suitability of the final demo reel for the chosen professional sector.
- Compliance with established submission deadlines.
- Active participation in feedback and review sessions.
- Quality of professional presentation and promotion on social networks and platforms.
Williams, R. (2009). The Animator's Survival Kit (Revised ed.). Faber & Faber.
Thomas, F., & Johnston, O. (1995). The Illusion of Life: Disney Animation (Revised ed.). Hyperion.
Hooks, E. (2011). Acting for Animators (3rd ed.). Routledge.
Recommended online resources:
https://www.skwigly.co.uk/acting-animation-character-animation-character...
https://www.skwigly.co.uk/acting-animation-observation/
http://splatfrog.com/getting-story-from-your-still-images/
https://www.youtube.com/watch?v=oEY-Mlbc8No
https://www.animationmentor.com/resources/webinars/timing-and-spacing/
https://www.youtube.com/watch?v=3jC9gdLZzL0
https://blog.animationmentor.com/what-is-an-animation-pipeline/
http://animatorschecklist.com/skills/
https://blog.animationmentor.com/5-things-not-to-do-on-your-demo-reel/
Recommended rigs: Malcom, Lou, Mathilda, Ray, Mary.