Description:
Students learn the basic concepts of the Maya program.
Type Subject
Primer - Obligatoria
Semester
Annual
Course
1
Credits
6.00
Titular Professors
Academic Coordinator
Previous Knowledge:
Objectives:
The student is able to apply the digital foundations of the creation of objects and environments for an
animation production with 3D modeling and texture mapping
Contents:
Tools (MAYA):
General description of the Maya interface
Primitives and objects
Introduction to Maya modeling
Materials and textures
Introduction to Illumination and Rendering
Using Arnold materials
Methodology:
Evaluation:
Evaluation Criteria:
Basic Bibliography:
Digital Lighting and Rendering (Jeremy Birn)
Mastering Autodesk Maya: Autodesk Official Press (Todd Palamar)
Additional Material: