Bachelor in Digital Arts: New Media and Concept Art

Boost your inner artist with the most advanced technology

Art direction

Description: 

This module offers a comprehensive exploration of art direction as a dynamic and evolving discipline that spans across film, advertising, digital media, and interactive design. Throughout the course, students will gain insight into the foundations of art direction and its role in shaping visual culture. The course will delve into the core principles of art direction, examining how visual storytelling, composition, and design work together to communicate ideas, emotions, and narratives. Students will study iconic works from early cinema, the Golden Age of Hollywood, the rise of digital media, and contemporary interactive platforms such as video games and immersive environments. 

In addition to theoretical knowledge, students will engage in hands-on projects, developing skills in conceptual thinking, mood boards, storyboards, and collaboration with other creative professionals. The module aims to equip students with the practical tools and critical perspectives necessary to lead and innovate in a variety of creative industries with creativity, precision, and cultural awareness. By the end of the module, students will have a deep understanding of the cultural, technical, and aesthetic aspects of art direction and be prepared to apply these concepts in their own professional practice.

Type Subject
Tercer - Obligatoria
Semester
Second
Course
3
Credits
3.00

Titular Professors

Previous Knowledge: 

No prior requirements.

Objectives: 

This module offers a comprehensive exploration of art direction as a dynamic and evolving discipline that spans across film, advertising, digital media, and interactive design. Throughout the course, students will gain insight into the foundations of art direction and its role in shaping visual culture. The course will delve into the core principles of art direction, examining how visual storytelling, composition, and design work together to communicate ideas, emotions, and narratives. Students will study iconic works from early cinema, the Golden Age of Hollywood, the rise of digital media, and contemporary interactive platforms such as video games and immersive environments. 

In addition to theoretical knowledge, students will engage in hands-on projects, developing skills in conceptual thinking, mood boards, storyboards, and collaboration with other creative professionals. The module aims to equip students with the practical tools and critical perspectives necessary to lead and innovate in a variety of creative industries with creativity, precision, and cultural awareness. By the end of the module, students will have a deep understanding of the cultural, technical, and aesthetic aspects of art direction and be prepared to apply these concepts in their own professional practice.

Contents: 

Module Content Index

1. Intro - Constellation of references

2. Steal like an artist

3. Everything is a remix

4. Typography and lettering. Brand design

5. The relationship between copywriting and art direction

6. Digital media and interactive art direction

7. Immersive media (VR, XR, AR)

8. AI done right and sustainable creative processes (Artists working with AI)

Methodology: 

In this module you will work through different teaching methodologies. There will be a lecture in which the teacher will introduce concepts about Art Direction and its application tools, as well as examples and references. To establish these concepts and practices, the students will apply them progressively during the course in their Art Direction project. At the end of the course, the student will present his/her project in front of a panel, which will evaluate his/her knowledge of Art Direction from the point of view of a creative team. 

MD 1: Master Class with the support of audiovisual material. 

MD 2: Seminar. 

MD 3: Flipped classroom. 

MD 4: Project-based learning

Evaluation: 

Evaluation Summary

You will complete four briefs throughout the module. Each brief focuses on a different area of art direction and contributes to your final grade.

All briefs must be submitted together in a single PDF, accompanied by links to your reflective blog posts (MEDIUM).

Brief 1: RAPID EXERCISES — 10% Short, focused exercises to explore rapid visual development and branding.

Brief 2: MASTERCLASS — 30% Artists, designers, filmmakers, and photographers to learn from. In pairs, you will deliver a 15-minute masterclass analyzing the visual language and art direction strategies of a chosen creator. Your presentation must show what contemporary art directors can learn from their work.

Brief 3: PHOTOSHOOT — 30% A practical session in studio conditions. You will plan, direct, and execute a visual concept, producing a coherent set of images that demonstrates your understanding of lighting, composition, styling, and narrative intent.

Brief 4: INVISIBLE CITIES (Immersive Room) — 30% Based on Invisible Cities by Italo Calvino. In groups of four, select a city from the novel and develop an immersive visual interpretation for the IASLab immersive room. Each student must contribute a defined visual component that aligns with the group's overall art direction concept.

Submission Format

You must submit A SINGLE PDF containing:

The final results of the four briefs (images, designs, etc.).

Links to each reflective blog entry, explaining your creative process, references, research, and decisions.

Minimum grade required for each component to be included in the final average: >4/10. Individual grade.

To pass the course, students must submit both assessment exercises.

Late submissions will be penalised. The maximum grade for late submissions will be 5.0.

To pass the course the student must submit all 03 assessment exercises.

Late delivery will incur a penalty. The maximum grade will be 5.0.

Evaluation Criteria: 

Evaluation criteria for all calls: In the event that the exams, exercises or work to be delivered by the student do not present a correct written, grammatical and orthographic expression, the maximum grade will be a 3. If the conditions to approve the call are not met, the maximum grade will be a 4. The course will be failed if any of the two parts of the course is failed. The grade will be reviewed on the day set by the teacher. In this review you can raise or lower the student's grade.

Basic Bibliography: 

Kleon, A. (2012). Steal like an artist : 10 things nobody told you about being creative. Workman Publishing Company. 

Cameron, J. (2010). El Camino del artista : un sendero espiritual hacia la creatividad (6a reimpr.). Troquel. 

Schön, D. A. (2016). The reflective practitioner : how professionals think in action. Routledge. https://doi.org/10.4324/9781315237473 


Rizzo, M. (2015). The art direction handbook for film & television (2nd ed.). Focal Press. https://doi.org/10.4324/9781315770871


Bishop, L. (1998). The Art direction book : [how 28 of the world?s best creatives art direct their advertising] (Repr. of the 1st ed. of 1996). British Design and Art Direction. 

Kahneman, D. (2012). Thinking, fast and slow. Penguin Books. Maeda, J. (2006). Maeda, John. Las Leyes de la simplicidad : diseño, tecnología, negocios, vida. Gedisa.

Additional Material: 

Handed over during lectures.