Titular Professors
The objectives of this course are to study the development of one character creation project and subsequent application in a real video game.
1.- Mood Board
2.- Silhouettes and color test
3.- Rendering and response / Character I - Line
4.- Rendering and response / Character I - Color
5.- Rendering and change / Character II - Line
6.- Rendering and response / Character II - Color
7.- Feedback
8.- Illustration "Splash Art"
9.- "Splash Art" color tests
10.- Rendering "Splash Art"
11.- Render "Splash Art« 2
12.- Feedback
13.- Comments 2
14.- Oral presentation / Feedback 3
The course combines the following methods:
Practical lectures followed by students' active participation and feedback works.
Working exercises at home.
Feedback of key projects.
- Delivery of Exercises: 85%
- Continuous evaluation: 15%