Description
A character rig or a character setup is a digital skeleton linked to a 3D model. A character rig is essentially a digital puppet that animators can use to manipulate a digital character in the desired position for character animation. With this introductory rigging course, you will learn the fundamental principles and techniques of digital character rigging and build a character rig. We'll start by making a cube rig by implementing the basic principles of animation. The second half of the course focuses on creating a fully functional bipedal character. At the end of this course, the student will gain the basics of 3D character rigging
Type Subject
Optativa
Semester
Second
Credits
4.00
Titular Professors
Professor
Professors
Previous Knowledge
Objectives
Acquire, through a certain workflow the own knowledge for the preparation of a model to do rigging.
Contents
Basic knowledge of the operation of Joints the Skeletons.
Acquire, through a determined "workflow", the own knowledge for the preparation of a model for rigging.
Basic knowledge of the operation of Joints the Skeletons.
Work with constraints
Rigging of eyes.
Works of blendshaper for the preparation of facial animation.
Understand and know how to apply IK / FK
Apply deformations
Work correctly skinning at the level of the back, body, elbows, knees and ankles.
Hand preparation
Skin clusters for the correction of weights.
Methodology
Evaluation
Evaluation Criteria
Basic Bibliography
Rig it Right! Maya Animation Rigging Concepts
Animation Methods - Rigging Made Easy: Rig Your First 3D Character in Maya
Additional Material