Description:
- Subject name: Filming for VFX
- ECTS credits: 3
- Time period: Semester 1
- Program/s: Animation Degree
- Subject code/s: AN013
- Full identifier: AN013 Filming for VFX 2025-2026 Academic year
- Subject Coordinator: Sergi Vizcaino (sergio.vizcaino@salle.url.edu)
- Teachers: Jesús Diez (jesus.diez@ext.salle.url.edu)
Type Subject
Optativa
Semester
First
Credits
6.00
Titular Professors
Professors
Previous Knowledge:
.
Objectives:
- Understand the basic processes of a shoot.
- Learn the necessary roles on a shoot.
- Know the methodologies for planning a shoot.
- Learn the basic knowledge of lighting in live-action filming.
- Learn how to track sets and characters for the subsequent integration of digital elements.
- Acquire basic notions of cinematographic planning and directing actors.
- Learn basic notions of production.
- Real shooting practice with actors.
- Understand the methodology of preparation and filming for the subsequent integration of VFX and digital elements.
- Obtain an audiovisual piece ready for subsequent post-production work and the inclusion of digital elements such as 3D characters, VFX, etc.
- Know the internal workings of a VFX company, as well as its departments and hierarchies.
- Know the work and responsibilities of the VFX supervisor in that structure, especially during filming.
- Know how to design a filming strategy so that image capture is optimal for its subsequent post-production.
- Chroma screens (greenscreens). Use, operation, and practical application on set.
- Tracking marks. Use, operation, and practical application on set.
- Know all the filming elements that work in favor of and against the correct subsequent post-production of the material within the VFX studio.
Contents:
- VFX roles in shoot.
- Filming equipment.
- Pre-production of a shoot.
- VFX types.
- Digital cinema cameras.
- Film photography.
- Types and uses of lenses.
- Use of the camera in narrative.
- HDRI.
- Lighting.
- ACES.
- File formats.
- Camera match (FSPY).
- Chroma Key.
- Tracking/matchmoving.
- Cinematographic narrative with camera.
- Preproduction for VFX.
- Development of effective and feasible ideas.
- Breakdown.
- Use of "sintheyes" software.
Methodology:
- Frequency and typology: 1 weekly session, which can be theoretical or practical.
- Theoretical sessions: They are taught in the classroom.
- Practical sessions: They are held in various spaces on campus using filming equipment and obtaining references for the integration of VFX.
- Practical reinforcement: All theoretical knowledge taught in the classroom is applied and reinforced in a practical class tutored by the teacher.
- Autonomous work: Students develop their own work where they apply the technique learned and the cinematographic narrative.
- Artistic-technical approach: The artistic aspect is joined with the narrative to encourage higher quality results and motivate the learning of the technique.
Evaluation:
- Group practice (Camera shooting): 33.00%. (Elements to evaluate: Statement, resolution, and presentation) .
- Individual work (Preparation for filming, attendance, participation, class work): 67.00%. (Elements to evaluate: Statement, resolution and presentation, and acquired knowledge) .
Criteria and Requirements
- Passing grade: The overall calculation of the grade must be higher than 5.
- Attendance: To pass, an attendance of more than 70% of the classes is mandatory.
- Individual work details: It assesses the knowledge acquired to understand the operation of a shoot from start to finish based on a free proposal by each student.
- Recovery policy: It consists of individual work with personalized instructions by the teaching staff and minimum objectives previously explained to the student.
- Copying regulations: Assessment activities are categorized as moderately significant.
Evaluation Criteria:
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Basic Bibliography:
- The VES Handbook of Visual Effects (Jeffrey A. Okun, Susan Zwerman): Industry reference guide for on-set roles and filming procedures for visual effects.
- Filming the Fantastic: A Guide to Visual Effects Cinematography (Mark Sawicki): Practical focus on how to light and shoot base plates, chromas, and capture data on set.
- Matchmoving: The Invisible Art of Camera Tracking (Tim Dobbert): Specific book for understanding tracking and matchmoving techniques (ideal for accompanying the use of software such as SynthEyes).
- Cinematography: Theory and Practice (Blain Brown): Fundamentals of the camera, lens types, and cinematographic narrative.
- Digital Color Management: Encoding Solutions (Edward J. Giorgianni, Thomas E. Madden): Technical reference for understanding color management and standards such as ACES.
Additional Material:
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