Degree in Digital Arts - Minor in Concept Art

Boost your inner artist with the most advanced technology

Textures

Description
Textures subject is designed to teach students how to create realistic and believable textures for use in 3D modeling, animation, and game design. The subject covers the basics of texture mapping and how to create and apply textures to 3D objects. Students will learn about different texture mapping techniques and how to create textures using image editing software. The subject will also cover advanced techniques in texturing, including creating complex materials, such as metal, glass, and cloth. The goal of the subject is to equip students with the skills and knowledge needed to create high-quality, believable textures for use in their own 3D projects.
Type Subject
Optativa
Semester
Second
Credits
3.00
Previous Knowledge
Objectives
Contents
Methodology
Evaluation
Evaluation Criteria
Basic Bibliography
Additional Material