Methodology
Learning to create interactive products requires a combination of technical knowledge, creativity and practical work. For this reason, the degree adopts a cross-disciplinary methodology that connects design, programming, digital arts and multimedia engineering.
Key features of the methodology
- Practical learning: you will develop projects in which you apply design, programming, audiovisual production and interactive technologies.
- Multidisciplinary approach: you will share an academic environment with students from specialisms such as Digital Arts and Multimedia Engineering.
- Project-based work: you will take part in the conceptualisation, design, prototyping and development of interactive products.
- User experience: you will learn to create functional, appealing solutions centred on people's needs.
- Practising teaching staff: you will be taught by lecturers with both academic and professional experience, who will support you throughout the degree.
- Technological adaptability: you will gain a versatile foundation that will enable you to respond to the constant evolution of the digital sector.