Description
Since childhood, animated series and animated films have been a constant throughout our lives. But behind those moving images, there are great teams of artists and talented people who do whatever it takes to captivate the viewer for a specified time. The subject will analyze the fundamentals, theories and techniques so that the student is able to encourage and not become a mere spectator. We will know the methodologies that have been carried out in animation studios, to make the great animated icons of the 20th century; and that these have become the mainstays of today's animation and VFX industry
Type Subject
Tercer - Obligatoria
Semester
First
Course
2
Credits
5.00

Titular Professors

Previous Knowledge
Objectives

The student knows the basic fundamentals of animation.
The student knows and applies the process and the basic techniques of animation.
The student is able to create 2D animations
The student is able to create simple animations with traditional techniques

Contents

Unit 1. Animation: concept and genesis.
-Introduction to the discipline of animation, starting from its origin and specifying the theory of 24fps
Unit 2. Timing and Spacing. Schemes to represent them.
-The reason for the animation. Without time and space, animation does not exist. How to represent them. Types of keys
Unit 3. The 12 principles of animation
-We will study and work on the technical conclusions reached by the animators of the 20th century. Thanks to these principles, animations acquire charisma, aesthetics, plasticity and elegance.
Unit 4. Basic Cycles. References, masses and weights.
-We will begin to put into practice the knowledge acquired previously, making simple animations with primitive geometries. The student will learn to analyze references.
Unit 5. Biped Cycles. Contacts and Rhythms.
-We will study carefully the concepts and techniques necessary for a biped character to walk. We will work with the student on the importance of the principles studied in topic 3.
Unit 6. Expression and acting.
-How the characters can express themselves through gestures. The importance of acting and golden poses

Methodology

We will work from different methodologies. The master classes will be intertwined with the practices that the students carry out. At the beginning of the class, the theories will be presented so that the students have the necessary tools with which they will carry out the exercises. Didactic activities with audiovisual material will be offered so that the student can achieve specific knowledge and vocabulary. At the beginning of the course, the student will be presented with a series of exercises that will make up the continuous assessment of the entire quarter. During the last weeks, the student must propose a personal project

Evaluation

Ordinary call evaluation:

Continuous Evaluation: 100%
delivery of exercises, student participation in classes and teacher's criteria.
The exercises delivered will be publicly corrected to share the successes and errors.

Extraordinary call evaluation:
Those students who do not pass the ordinary call will have the option of passing the subject in the extraordinary evaluation call

Evaluation Criteria
Basic Bibliography

Williams, R., Animator’s Survival Kit, Faber and Faber, London 2009
Thomas,F. Johnston, O., Illusion of Life, Hipéryon, 1997
Bendazzi, G., Cartoons. 100 años de cine de animación, Ocho y medio, Madrid, 2003*
Silver, S., The Silver Way, Design Studio Press, 2017*
Catmull, E., Creatividad S.A, PRHGE, Barcelona, 2014*

*Lecturas de ampliación

Additional Material