Double Qualification in Engineering Studies in Telematics and Computer Science

Double Degree in Engineering Studies in Telematics and Computer Science

Receive training to become an expert engineer in Network and Internet Technologies and get the CCNA and CCNP official qualifications

Video Game Productions

Description
In this subject the students will learn and execute all the videogame creating process, with the final goal of creating one.
Type Subject
Optativa
Semester
Annual
Credits
6.00

Titular Professors

Previous Knowledge

While no specific knowledge is required, any previously studied game-related subjects will be very useful

Objectives

Ideation of a videogame

Creation of a GDD

Working role definition inside the team

Complete development of a videogame

Presentation and publication (optional) of the created videogame.

Contents

Creation of a GDD.

Know how to make prototypes of ideas.

Definitions of roles with the intention of developling a videogame.

Prediction of tasks and development of these.

Videogame coding.

Creation or gathering of art, corresponding to the needs of the videogame.

Methodology

During all the year the students will work to have a finished videogame at the end of the course. To make that possible, they will learn the methods of creating and managing the development of a videogame. The goal is to work in an enviroment as similar as a professional one.

Evaluation

The final evaluation will be based on the whole process of the videogame creation, and the final result.

Evaluation Criteria

First semester (30%)

GDD + Prototype: 15% (10% GDD + 5% Prototype)

Alpha + Pitch: 15% (10% Pitch + 5% Alpha)

Second Semester (70%)

Beta: 15%

Final project: 55% (25% final game + 15% presentation + 15% promotion / merch)

Basic Bibliography
Additional Material