Postgraduate Online in Data Science and Artificial Intelligence

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Video Game Productions

Description: 

In this subject the students will learn and execute all the videogame creating process, with the final goal of creating one.

Type Subject
Optativa
Semester
Annual
Credits
6.00
Previous Knowledge: 

While no specific knowledge is required, any previously studied game-related subjects will be very useful

Objectives: 

Ideation of a videogame

Creation of a GDD

Working role definition inside the team

Complete development of a videogame

Presentation and publication (optional) of the created videogame.

Contents: 

Creation of a GDD.

Know how to make prototypes of ideas.

Definitions of roles with the intention of developling a videogame.

Prediction of tasks and development of these.

Videogame coding.

Creation or gathering of art, corresponding to the needs of the videogame.

Methodology: 

During all the year the students will work to have a finished videogame at the end of the course. To make that possible, they will learn the methods of creating and managing the development of a videogame. The goal is to work in an enviroment as similar as a professional one.

Evaluation: 

The final evaluation will be based on the whole process of the videogame creation, and the final result.

Evaluation Criteria: 

First semester (30%)

GDD + Prototype: 15% (10% GDD + 5% Prototype)

Alpha + Pitch: 15% (10% Pitch + 5% Alpha)

Second Semester (70%)

Beta: 15%

Final project: 55% (25% final game + 15% presentation + 15% promotion / merch)

Basic Bibliography: 
Additional Material: