Double Qualification in Engineering Studies in Telematics and Computer Science

Double Degree in Engineering Studies in Telematics and Computer Science

Receive training to become an expert engineer in Network and Internet Technologies and get the CCNA and CCNP official qualifications

3D Computer Graphics

Description
In this course students learn how to programme a system capable of rendering an interactive 3D graphics visualisation, and understand the basic calculations and concepts that underpin the relevant algorithms
Type Subject
Optativa
Semester
First
Credits
5.00
Previous Knowledge

Knowledge of C programming language

Good base of algebra

Objectives

The primary objective is to reach a sufficient level of theoretical knowledge in order to implement basic 3D rendering algorithms using a standard API (OpenGL).

Contents

1. Introduction
2. OpenGL interface
3. Meshes & Uniforms
4. Transformations
5. Proyections
6. Camara
7. Texturas, Z-Test
8. Ilumination
10. Normal Matrix
11. Blending
12. Multitextures

Methodology

THEORY
During the course, relevant theory will be introduced.
Practical exercises will be introduced in every class
There will be two exams, one during the mid-term break and one at the end of the course. The exams may ask questions regarding any theory studied so far.

PRACTICALS
During the course students will develop an incremental practical assignment.
All practical work can be delivered either individually or in pairs.

Evaluation

Mid-term exam, final exam and three practical deadlines.

Evaluation Criteria
Basic Bibliography
Additional Material