Xavier Maixenchs Bobé

Building
IOTICAT
Address
C. Quatre Camins 30, 08022, Barcelona
Floor
IOT
Section
Animation
Position
Professor

Xavier Maixenchs Bobé is an industrial designer, visual artist, and developer of digital interactive experiences, specializing in the creation of immersive experiences, three-dimensional virtual worlds, video games, and experiential design applied to the museum field, at the intersection of art, design, and science. His trajectory is grounded in a solid background in scenography and in light as a medium of artistic expression.

His practice is shaped through the perspective of a Digital Artisan, a hybrid profile that combines aesthetic sensitivity, spatial thinking, and technical capability to give form to innovative projects and experiences. Part of his creative research is inspired by the observation of patterns and behaviours found in nature, translating these logics into the design of digital visual experiences, virtual environments, and interactive systems.

CV


Industrial designer, visual artist, and developer of virtual worlds.
University and master’s degree lecturer in creative technologies and digital interaction.

Academic Background


Master’s Degree in Audiovisual Innovation and Interactive Environments
BAU, Barcelona, 2019–2020

Bachelor’s Degree in Industrial Design, specialization in Product Design
Elisava, Barcelona, 2013–2018

Teaching Activity


Since 2021, he has been teaching at undergraduate and master’s degree level at institutions such as BAU and La Salle – Universitat Ramon Llull, working with both national and international students. His teaching activity covers areas such as 3D design, immersive installations, video mapping, the creation of interactive virtual worlds, and video game development, using tools such as Unreal Engine, TouchDesigner, ComfyUI, and creative coding.

His teaching focuses on the research and application of creative technologies for the construction of interactive audiovisual narratives, fostering spaces of digital craftsmanship and new forms of visual and experiential communication.

Professional Activity


His professional activity encompasses projects linked to light art, video projection, kinetic installations, and museographic design, developing proposals that integrate spatial design and audiovisual language.

In recent years, he has specialized in the research and development of visual experiences inspired by the observation and scientific collection of natural elements, especially from the seabed, integrating photogrammetry, the creation of three-dimensional environments, and their translation into immersive projection and interactive spaces.

Earlier in his career, he worked in virtual production and in the creation of 3D virtual environments for advertising and music videos. He is currently professionally linked to Xavi Bové Studio, collaborating on immersive, artistic, and light-based projects.

Festivals, Exhibitions, and Permanent Installations


His work has been presented in festivals, exhibitions, and permanent installations at both national and international level, including Mapping Plaça Sant Jaume, Barcelona (2026); MIRA and MIRA.mov, Barcelona (2025); IDEAL Barcelona (2025); Llum Barcelona (2025 and 2022); permanent installation in Nusfjord, Norway (2025); Noor Riyadh (2024); permanent digital installation at the Sagrada Família Museum (2024); Mapping Es Baluart, Mallorca (2024); Luz Madrid (2024); generative audiovisual at the Basilica of the Sagrada Família, Sant Jordi (2024); Bright Brussels (2023); Digital Impact Barcelona (2023); Lluèrnia, Olot (2021); MUTEK Barcelona (2020); and Ús Barcelona (2018).