María Güemes Ruiz

María Güemes Ruiz
Correo electrónico
Edificio
IOTICAT
Dirección
C. Quatre Camins 30, 08022, Barcelona
Planta
IOT
Sección
Animación
Cargo
Profesor/a

María Güemes is a technical animator and 3D rigger with more than four years of experience in the audiovisual and video game industry. She completed her studies in 3D Animation and VFX at La Salle Campus Barcelona – Universitat Ramon Llull in 2022.
She has developed her professional career by participating in film, series, advertising, and video game productions, specializing in rigging and technical animation. Her work focuses on the creation of character and prop rigs, the development of deformation systems, and the optimization of animation pipelines in professional production environments.
She combines her professional activity with teaching as a part-time lecturer in rigging and programming for animation, providing training in Python scripting applied to Autodesk Maya and in programming fundamentals oriented to audiovisual production.

CV — María Güemes
Technical animator and 3D rigger
Part-time lecturer in rigging and programming for animation

Academic background
• Training in 3D Animation and VFX, La Salle Campus Barcelona – Universitat Ramon Llull (Spain), 2022

Teaching activity
She develops her teaching activity as a part-time lecturer in the field of rigging and programming applied to animation. She provides training in Python scripting applied to Autodesk Maya, as well as in programming fundamentals and object-oriented programming, focused on the development of tools and technical solutions for audiovisual production environments.

Professional activity
She has more than four years of experience as a technical animator and 3D rigger in the audiovisual and video game industry. She has participated in film, series, advertising, and video game projects, working on the creation of character and prop rigs, as well as on the development of deformation systems and the optimization of animation pipelines. Her professional career has been developed in production environments, collaborating with multidisciplinary teams and adapting to different styles and technical needs.