|
The four main research lines of the usability laboratory are the following:
-
Usability: application and research on new methodologies to improve the facility of using multimedia products.
-
Accessibility: application of methodological combinations which allow defining precisely the requirements of products and services, when they have to be used by people with disabilities. This line is focused on the reform and evolution of the current criteria to define an accessible user’s experience.
-
User Experience: design of new user experience methodologies which define the desires and needs of the user in relation to products and services. This line is focused on obtaining the requirements for future successful products and the improvement of current products and services. This research line is based on the application of post-modern psychology’s exploration techniques on user experience field.
-
Visual Experience: user experience in the exercise of digital image visualization on different environments (no immersive and immersive displays) about photographic images and architectural project information.
Awards
-
Digital Innovation Awards by IGC 2005 (Internet Global Congress).
-
Finalist for the IGC 2006 Awards for Emolab project.
-
Award for the investigation in the field of disabilities 2008 by the Mutual Association Foundation.
What do we do?
Applying knowledge extracted from research to projects with private clients, subsidies and vice versa, as well as applying to research the real market needs.
Activity:
-
Studies on products usability (studying the easiness of using a product)
-
Studies on users experience (studying how a product should be)
-
Studies on Accessibility (studying how to adapt a product to disabled people)
How do we do it?
Designing methods and adapting the tests to the aim of the projects.
Carrying out techniques of classic usability such Card Sorting, Tasks Test, Eye-Tracking, Focus Group...,and experimental exploration methods such as BLA (Bippolar Laddering). We carry out execution of audits and usability and accessibility consultancies, I+D teams training, among others.
|