This workshop allows the students to have a general view of the multimedia technologies that include 3D production and animation, real-time computer graphics and the different aspects of virtual reality, as an entertainment tool (for example in video games) or as in the research field totally updated for the integration of technologies in the real world by means of movement or vision computer sensors.
In this way, this workshop will give students a first contact with the multimedia production world in many aspects: they will know a new tool for 3D modeling; they will learn which capturing process of an optic movement is the most used in the cinema industry, they will work in a professional programming environment aimed at video games and they will see an example of a new-generation experimental peripheral integration developed by this University in a video game.
Theory
The teacher will give the students attending this workshop a multimedia overview: the fields that include, job opportunities, and different things that are taught along the career. Also, some videos and interactive applications will be shown as examples of multimedia projects that will be developed by the University. This way, students know the real application of concepts they have learn in class as matrix algebra, dynamics and kinematics in the programming of 3D video games.
Relate
Students will practice the process of creating a 3D videogame as an example of the multimedia application. They will also be able to modify the model of a 3D character with one of the most professional and useful tools in the 3D field, to add an animation recorded with the Motion Capture system at La Salle’s Medialab and to create virtual scenery and export it to a 3D graphics rendering motor in real time. Later, they will use a high-level programming language to program some basic functionalities of the video game such as the audio and the movement of the character. Finally, students will be taught how this application may evolve into a new video game generation, replacing the traditional keyboard for wireless infrared peripheries that permit interacting with the virtual world with the hands.
Language: Spanish, Catalan & English
Location: La Salle Campus Barcelona
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Registration